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Ibun
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Postby Ibun » Tue Aug 10, 2004 1:31 am

<!--QuoteBegin-Maeglin+Aug 9 2004, 02:47 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Maeglin @ Aug 9 2004, 02:47 PM)</td></tr><tr><td class='quotebody'> Can you please elaborate on why FFVII sucked? I'd like to hear it out of curiousity. I agree with you on FFX and FFX-2 though. <!--QuoteEnd--></td></tr></table> <!--QuoteEEnd--><br>Well I shouldn't say it sucked as much as I didn't like any of the characters and I didn't like the story. I come from the NES era so flashy graphics don't impress me. A recent game <a href='http://www.lapucelletactics.com/' target='_blank'>La Pucelle: Tactics</a> doesn't have stellar graphics (think PSX), but it has an innovative battle system and is fun to play. So when it comes to FFVII I just didn't find it fun to play. If you liked the game that's great. I'm not saying don't enjoy it; I'm just saying that I didn't enjoy it.<br><br>EDIT: I felt the same about FFX as well as the newest Suikoden (Suikoden 3) and the newest Arc the Lad (Arc the Lad: Twighlight of the Spirits). I didn't enjoy either of them as much as their predicessors.
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Postby Maeglin » Tue Aug 10, 2004 1:49 am

I grew up with NES/SNES, so I kinda know how you feel. Never got a chance to try FFVI though, think i'll go try to find it somewhere sometime.
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Postby Zylo » Tue Aug 10, 2004 4:07 am

<!--QuoteBegin-sirjeffrey+Aug 9 2004, 09:31 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (sirjeffrey @ Aug 9 2004, 09:31 PM)</td></tr><tr><td class='quotebody'> <!--QuoteBegin-Maeglin+Aug 9 2004, 02:47 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Maeglin @ Aug 9 2004, 02:47 PM)</td></tr><tr><td class='quotebody'> Can you please elaborate on why FFVII sucked? I'd like to hear it out of curiousity. I agree with you on FFX and FFX-2 though. <!--QuoteEnd--></td></tr></table> <!--QuoteEEnd--><br>Well I shouldn't say it sucked as much as I didn't like any of the characters and I didn't like the story. I come from the NES era so flashy graphics don't impress me. A recent game <a href='http://www.lapucelletactics.com/' target='_blank'>La Pucelle: Tactics</a> doesn't have stellar graphics (think PSX), but it has an innovative battle system and is fun to play. So when it comes to FFVII I just didn't find it fun to play. If you liked the game that's great. I'm not saying don't enjoy it; I'm just saying that I didn't enjoy it.<br><br>EDIT: I felt the same about FFX as well as the newest Suikoden (Suikoden 3) and the newest Arc the Lad (Arc the Lad: Twighlight of the Spirits). I didn't enjoy either of them as much as their predicessors. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> Well, I thank you for not using the usual arguement I hear against FFVII: THE GRAPHICS SUX0RZ! I can't stand when people use graphics as an arguement for/against games. To me, they're the least relevent thing to how enjoyable a game is. And I loved FFVII for the same reason you hated it: the story and characters. I thought the story was one of the better ones, and I loved the characters (Sephiroth and RedXIII rule the earth).<br><br>But yea, I had NES and SNES (and SNES is by far the best system in history). I loved FFIV, FFVI, and I also though Legend of Zelda: A Link to the Past was one of the best games ever. Yea, if you can't tell, I like RPGs and adventure games =P
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Postby Gizensha » Tue Aug 10, 2004 7:14 am

<!--QuoteBegin-sirjeffrey+Aug 10 2004, 01:31 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (sirjeffrey @ Aug 10 2004, 01:31 AM)</td></tr><tr><td class='quotebody'> <!--QuoteBegin-Maeglin+Aug 9 2004, 02:47 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Maeglin @ Aug 9 2004, 02:47 PM)</td></tr><tr><td class='quotebody'> Can you please elaborate on why FFVII sucked? I'd like to hear it out of curiousity. I agree with you on FFX and FFX-2 though. <!--QuoteEnd--></td></tr></table> <!--QuoteEEnd--><br>Well I shouldn't say it sucked as much as I didn't like any of the characters and I didn't like the story. I come from the NES era so flashy graphics don't impress me. A recent game <a href='http://www.lapucelletactics.com/' target='_blank'>La Pucelle: Tactics</a> doesn't have stellar graphics (think PSX), but it has an innovative battle system and is fun to play. So when it comes to FFVII I just didn't find it fun to play. If you liked the game that's great. I'm not saying don't enjoy it; I'm just saying that I didn't enjoy it.<br><br>EDIT: I felt the same about FFX as well as the newest Suikoden (Suikoden 3) and the newest Arc the Lad (Arc the Lad: Twighlight of the Spirits). I didn't enjoy either of them as much as their predicessors. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> I'd hardly call FFVII's graphics 'steller' (and no, this isn't a case of 'not judging graphics by their own time' this is a case of '3d may have been the biggest step backwards in graphics ever. I mean, we'd almost perfected 2d graphics, then 3d comes along and we go back to the really blocky graphics we'd got rid of by the time 8-bit gaming machines existed, god knows what will happen when we get tired of 3d'. I still think the graphics for VII would have been better if they'd have done it in 2d). But, that's not really relevent to gameplay.... Usually. I say usually because I hear Clover Studios are coming out with a game that you can't say you're not playing for the graphics in because the gameplay revolves around making the graphics in the game better by, essentially, colouring it in. Should be interesting to see that in action, I feel.<br><br>I still need to get round to playing La Pucelle: Tactics, although I know it's coming out/has come out over here. After Disgaea, which is essentially builds on the innovative battle system of La Pucelle: Tactics.<br><br><!--QuoteBegin-DraganFox+--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (DraganFox)</td></tr><tr><td class='quotebody'> Well, I thank you for not using the usual arguement I hear against FFVII: THE GRAPHICS SUX0RZ! I can't stand when people use graphics as an arguement for/against games. To me, they're the least relevent thing to how enjoyable a game is. And I loved FFVII for the same reason you hated it: the story and characters. I thought the story was one of the better ones, and I loved the characters (Sephiroth and RedXIII rule the earth).<!--QuoteEnd--></td></tr></table> <!--QuoteEEnd--><br>Like I said earlier, yes, graphics are usually irrelevent to gameplay. Although you have to admit it is slightly annoying only being able to tell that Barret is wearing shoes during cutscenes <!--emo&:P--><img src='http://definecynical.mancubus.net/forum ... tongue.gif' border='0' style='vertical-align:middle' alt='tongue.gif' /><!--endemo--><br><br>I enjoyed FFVII as well, but I prefered FFIX for both story and characters. Also, VII has a rather painful minigame, as in Chocobo raising/racing. If any game ever makes a minigame that annoying, then I'm seriously going to scream. FFX, sadly, came close with butterfly catching. Fortunately that's not the main minigame. VIII and IX had cards, both card games being pleasant. I'm hoping SquarEnix go back to the cards with XII, myself. I'm also hoping XII will have a battle system more in line with FFX than FFVII, because I hate ATB <!--emo&:)--><img src='http://definecynical.mancubus.net/forum ... /smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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Postby Lilac » Tue Aug 10, 2004 2:26 pm

a) Although getting a blue chocobo proved to be the bane of my existence for five months, I still liked that game.<br>b) Sephiroth is overrated. I'm sorry. Nanaki, meanwhile, rules enough for them both, so that can be overlooked.<br>c) LttP is great. I even own the cartridge, but it's MIA somewhere.<br><br>And please, no more cards, I mean the game in 8 was (seriously) mostly completely random, and me being me I have to collect all the cards! And I have to work soon, so, wah. ;)
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Postby Zylo » Wed Aug 11, 2004 3:09 am

All I must say is this: I hated the grid node system in X. I hope it never returns. Ever.
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Postby Softpaw » Wed Aug 11, 2004 4:06 am

<!--QuoteBegin-DraganFox+Aug 10 2004, 12:07 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (DraganFox @ Aug 10 2004, 12:07 AM)</td></tr><tr><td class='quotebody'> Well, I thank you for not using the usual arguement I hear against FFVII: THE GRAPHICS SUX0RZ! I can't stand when people use graphics as an arguement for/against games. To me, they're the least relevent thing to how enjoyable a game is. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> Sorry for the OT-ness, but this has bugged me for a few posts now...<br><br>You make a good point, but it really depends on the type of game you're playing. Older puzzle-ish games and RPGs don't need good graphics (or any, for that matter), but FPSes need high detail and high framerates to make them more playable. Which is my main argument against playing UT 2004 at LAN parties, it's too sluggish to be a good FPS. Even on my new $2,000 system, running it with decent detail slows the framerate to 40 frames per second, where UT:Game of the Year Edition renders 10x that fast with full graphics detail, and it's playable on almost every computer in use today.

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Postby Tavis » Wed Aug 11, 2004 4:28 am

<!--QuoteBegin-FelixLockhart+Aug 10 2004, 10:06 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (FelixLockhart @ Aug 10 2004, 10:06 PM)</td></tr><tr><td class='quotebody'> <!--QuoteBegin-DraganFox+Aug 10 2004, 12:07 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (DraganFox @ Aug 10 2004, 12:07 AM)</td></tr><tr><td class='quotebody'> Well, I thank you for not using the usual arguement I hear against FFVII: THE GRAPHICS SUX0RZ!  I can't stand when people use graphics as an arguement for/against games.  To me, they're the least relevent thing to how enjoyable a game is. <!--QuoteEnd--></td></tr></table> <!--QuoteEEnd--><br>Sorry for the OT-ness, but this has bugged me for a few posts now...<br><br>You make a good point, but it really depends on the type of game you're playing. Older puzzle-ish games and RPGs don't need good graphics (or any, for that matter), but FPSes need high detail and high framerates to make them more playable. Which is my main argument against playing UT 2004 at LAN parties, it's too sluggish to be a good FPS. Even on my new $2,000 system, running it with decent detail slows the framerate to 40 frames per second, where UT:Game of the Year Edition renders 10x that fast with full graphics detail, and it's playable on almost every computer in use today. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> I kow what you mean, even though I never play those games, or even play them on a LAN. Efficient protocols and rendering engines would be necessary in order to allow gamers to play with the reaction time required to excel in a game where every flicker of the screen matters. And also if a screen does flicker or produce some disorienting imagery, it makes long runs of intense gameplay downright awful and in some instances physically painful to play. This could lead to headaches, eye irritations, certainly the kinds of stuff that your eye-doctor would want you to avoid.<br><br>Another reason for me to not want those games. If they require some high-performance computer just to be playable, they are not the kinds of games I will be able to play for years, until computers powerful enough to play them become dirt cheap.

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Postby Gizensha » Wed Aug 11, 2004 10:22 am

<!--QuoteBegin-DraganFox+Aug 11 2004, 03:09 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (DraganFox @ Aug 11 2004, 03:09 AM)</td></tr><tr><td class='quotebody'> All I must say is this: I hated the grid node system in X. I hope it never returns. Ever. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> Personally I liked it. Prefer the International grid to the Standard grid, though, because that gives you more freedom from the outset. Intend to play the game through once using a dice to navigate the grid and see where that lands me.
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Postby Ibun » Wed Aug 11, 2004 1:42 pm

<!--QuoteBegin-FelixLockhart+Aug 10 2004, 11:06 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (FelixLockhart @ Aug 10 2004, 11:06 PM)</td></tr><tr><td class='quotebody'> Sorry for the OT-ness, but this has bugged me for a few posts now...<br><br>You make a good point, but it really depends on the type of game you're playing. Older puzzle-ish games and RPGs don't need good graphics (or any, for that matter), but FPSes need high detail and high framerates to make them more playable. Which is my main argument against playing UT 2004 at LAN parties, it's too sluggish to be a good FPS. Even on my new $2,000 system, running it with decent detail slows the framerate to 40 frames per second, where UT:Game of the Year Edition renders 10x that fast with full graphics detail, and it's playable on almost every computer in use today. <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> I agree with you on the fact that a game needs to have at least decent graphics. In the case of FPS I would say that story isn't as important as having nice graphics, online play, and some kick-ass weapons. But when it comes to games that depend on storyline (RPGs and Strategy-RPGs) graphics shouldn't be a top priority. Then again if the look like crap I won't play it.
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Postby Miles E Traysandor » Wed Aug 11, 2004 2:32 pm

<!--QuoteBegin-Lilac+Aug 10 2004, 10:26 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Lilac @ Aug 10 2004, 10:26 AM)</td></tr><tr><td class='quotebody'> a) Although getting a blue chocobo proved to be the bane of my existence for five months, I still liked that game.<br><!--emo&B)--><img src='http://definecynical.mancubus.net/forum ... s/cool.gif' border='0' style='vertical-align:middle' alt='cool.gif' /><!--endemo--> Sephiroth is overrated. I'm sorry. Nanaki, meanwhile, rules enough for them both, so that can be overlooked.<br>c) LttP is great. I even own the cartridge, but it's MIA somewhere.<br><br>And please, no more cards, I mean the game in 8 was (seriously) mostly completely random, and me being me I have to collect all the cards! And I have to work soon, so, wah. <!--emo&;)--><img src='http://definecynical.mancubus.net/forum ... s/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> I know how to get all the chocobos you need... PM me and I could tell you how.<br><br>And there is one really, REALLY good thing about going through the Chocobo Races...<br><br>If you train the right chocobos, you'll eventually get the Gold Chocobo. Using it you can find an island that doesn't show up on the map, containing...<br><br>Knights of the Round, the ultimate FF7 summon spell!<br><br>It's possible to get your grubby hands on it in time for your second visit to Midgar during the 2nd disc. And that summon totally owns the WEAPON you gotta fight during Disc 2... it'll be a one-casting kill.
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Postby Gizensha » Wed Aug 11, 2004 2:51 pm

Oh, she was going for the correct method, she was just unlucky... Very unlucky.
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Postby Ozymandias » Wed Aug 11, 2004 4:58 pm

FFVII was the first PS game I bought. It cost me 9.99 and it was a choice between that or Destruction Derby. Im glad I chose FFVII. <br><br>It was bold setting it in the future, with technology and stuff, but the magic was fused in well and I prefer the materia idea to the item idea for magic/abilities. <br><br>I could never quite defeat Emrald Weapon though. That always got me.
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Postby Lilac » Wed Aug 11, 2004 6:24 pm

Miles: I know! That's why I wanted one. I was using the right method and I kept getting Greens. Over.. and over.. and over.. and so I threw all my breeders, caught new ones, waited a while. Had to do it yet again. And.. pow, blue. Wrong gender. So I started for greens again, and.. well, it was a mess.<br><br>Got it eventually. Yay!
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Postby Miles E Traysandor » Wed Aug 11, 2004 11:43 pm

Ah, okay...<br><br>And I've beaten both Emerald Weapon AND Ruby Weapon...<br><br>Ruby Weapon's actually tougher to beat; it depends more on luck, since it uses Quicksand to eject two of your three party members..<br><br>You have to fight Ruby Weapon mano a mano, and it has godly defense... Even Ultima Swords and Level 4 Limit Breaks are useless. Only way to take it down is with magic/summons.<br><br>I beat it by getting really lucky, and using lots of Megalixirs and stuff. Avoided death a few times when his Ultima attack (which he uses if you cast Knights of the Round) missed.
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