The Thingy

Popular word games for time well wasted.

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Foxchild
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Postby Foxchild » Fri Dec 19, 2003 6:09 am

Computer, interface with the Vis-Console, and any systems console that assist in anyway or form in running this world<br>*mech starts computing, and after thinking for a solid 5 minutes, a wireless connection is established*<br>Computer, find and display the location of the thingy<br>*sees two thingys on radar*<br>Odd... <br>*jumps, hovers, then lands right behind felix, noticing the sniper rifle, and laughing at its inability to harm the mech, or the not so hapless driver!*
If you've done things right, people won't be sure if you've done anything at all.

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Tavis
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Postby Tavis » Fri Dec 19, 2003 6:34 am

VisConsole: "WARNING: Unauthorized access detected."<br><br>Open console display and load security maps.<br>"Access Granted." *a display appears directly in front of me and projects relevant information.*<br><br>*I tap various controls on the screen; both Thingys disappear from the map. Several more taps produces another image on the map.*<br><br>Hmm.. a Mech.. VisConsole, establish a security perimeter around the general vicinity of the other Thingy and block all outgoing signals within it.<br>"Access Granted."<br><br>Ha. Let's see the mech get out of <i>that</i>.

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Foxchild
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Postby Foxchild » Fri Dec 19, 2003 6:49 am

so thats a replicated thingy! its been duped like in a Blizzard game.. what the?!?! My readouts just blacked out! Computer, switch to primary sensors<br>*a shortranged radar activates, but too shortranged to be of much use* I knew i shoulda bought the upgrade!<br>*takes away all of felixes weapons and stores them within the mechs emergency supply area*<br>*controls mech to put felix in a secondary gunners position located on reverse side of mech*<br>Felix, were going to jump around a lot, hovering to get a birds eye view to see if we can find the real thingy.<br>*jumps and hovers for as long as possible many times, hoping the shortrange radar or any other method helps to locate the thingy*
If you've done things right, people won't be sure if you've done anything at all.

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Postby Softpaw » Fri Dec 19, 2003 6:55 am

[uses his Jedi powers to remotely locate the Thingy] There it is!<br><br>[enters the coordinates into the mech's computer]<br><br>[gets the Redeemer with unlimited ammo ready to fire (which is an extremely powerful guided missile in Unreal Tournament, for those who don't know)]

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Foxchild
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Postby Foxchild » Fri Dec 19, 2003 6:58 am

ok, i'll just hover here, you fire!<br>*hovers mech a safe distance away*
If you've done things right, people won't be sure if you've done anything at all.

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Tavis
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Postby Tavis » Fri Dec 19, 2003 7:00 am

"Warning: Security Perimeter failure. Environmental controls entering lockdown."<br><br>Reestablish perimeter!<br>"Access Denied. Environment is in lockdown."<br><br>Aargh! *I check security map of area; Thingys are still invisible to detection, but I still see the mech.*<br><br>Vis-Console, load human augmentation program Sampson-one, authorization Tavis, author.<br>"Access granted."<br><br>*An exoskeleton materializes around me with the Thingy secured in front of me*

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Postby Softpaw » Fri Dec 19, 2003 7:03 am

[hits the alt-fire button on the Redeemer launcher to deploy it in visually-guided mode]<br><br>[flies toward Tavis and notices the exoskeleton] Hmm, maybe it has a vulnerable spot...<br><br>[flies around behind Tavis and aims toward the ground as if to fly under him, then pulls straight up and strikes the underside of his mech] Hopefully that'll make a dent

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Tavis
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Postby Tavis » Fri Dec 19, 2003 7:12 am

"Incoming projectile. Force projection system activated."<br><br>*A spherical field pushes outward from the exoskeleton, pushing against the Redeemer without detonating it; the exoskeleton is lifted upwards in the process.*<br><br>Vis-Console! Establish spatial lock!<br>"Unable to comply without allowing projectile to breach field."<br><br>Divert projectile and retry.<br>"Access granted."<br><br>*The redeemer pushes against barrier until it turns enough to skim upward and away and I drop back to the ground; I take aim with a standard rocket launcher and fire at the Redeemer while it is still airborne, launching flares to disorient the remote controlling user.*

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Postby Softpaw » Fri Dec 19, 2003 7:18 am

[laughs at the attempts to hit the missile] He apparently doesn't realize how much I practice with this thing<br><br>[effortlessly flies circles around the missiles, flying away from Tavis to re-align another shot]<br><br>[flies directly towards Tavis, avoiding other missiles as necessary]<br><br>[at the last minute, pulls down hard and hits the ground in front of Tavis, the intense shockwave moving towards him almost instantaneously]

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Burning Sheep Productions
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Postby Burning Sheep Productions » Fri Dec 19, 2003 7:23 am

*Relises no one has named the planet everyone is on and names it BSPs' World*<br><br>Mwhahaha!<br>Now I shall rule you all!!
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Tavis
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Postby Tavis » Fri Dec 19, 2003 7:26 am

Oh dang...<br>"Warning: Field stresses above tol-"<br><br>*I get blasted into the shockwave and knocked a solid distance away; the exoskeleton's image flickers just long enough to lose Thingy containment.* NOOOO!<br><br>-thud-<br><br>*Thingy keeps flying for miles until it hits ground somewhere with a solid "p-THOK!"*

Softpaw
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Postby Softpaw » Fri Dec 19, 2003 7:27 am

[switches to the sniper rifle and headshots BSP] Now it's mine!<br><br>[uses his Jedi powers to levitate the Thingy and bring it into Foxchild's posession]<br><br>[fires several more Redeemers in Tavis's general direction, not using the guidance function in hopes of hitting him at least once]

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Burning Sheep Productions
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Postby Burning Sheep Productions » Fri Dec 19, 2003 7:33 am

Uh oh...<br>*Sees something worse.*<br><br>AAARGH!!<br>Tavis is different!!<br>AAAAARGH!!!
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Tavis
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Postby Tavis » Fri Dec 19, 2003 7:42 am

Yikes!<br><br>*I shoot the first one, divert the second in same fashion as first Redeemer wave, only to get hit by the third.*<br><br>"Character destroyed. Resetting parameters."<br><br>*I reemerge elsewhere, still as a program in a .VCS file* D'oh!

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Postby Softpaw » Fri Dec 19, 2003 7:50 am

[switches to the ASMD Shock Rifle because it's pretty and blue]<br><br>[shoots a few shots into the air to see the pretty blue shots]<br><br>[realizes it's also one of the weakest guns and switches to the missile launcher instead]<br><br>[places the Thingy safely within Foxchild's mech] Now, who wants this silly thing?


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