Actually, I was also looking at the shape as well... the window/balcony/window/balcony sort of thingThe buildings are the way they are because they use the same texture. If I get them into maya a few layered shaders with different patterns on it will do the job.
sort of like
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EDIT: Where's the fruits? *adds*
![Image](http://www.dayla.co.uk/froot.jpg)