That explains the unusually high amount of polygons. Take a look inside the model; you might seriously need to clean up the inside.Well once you know some of the basic features it becomes mostly straight forward and progressive. His head started out as a 12 sided sphere and a 12 sided cylinder basic objects and I just kept merging pieces, added the nose, made the eye holes, ect. Its a bit like sculpting though mostly by mouse and individual objects. Though the head still took me several days to make. Thanks for the comment
There goes days of my life
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- Tom Flapwell
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Looks like he must eat, too. That's a skinny waist.
I like the shading.
I like the shading.
See other much-maligned creatures in my webcomic: http://downscale.comicgenesis.com
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- Tom Flapwell
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Agh, he impaled himself!
See other much-maligned creatures in my webcomic: http://downscale.comicgenesis.com
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