Let's Make Collision Detection Optimisation part 1
That is me. Youtube made it a bit blocky and my voice isn't the best for listening to but just in case you ever wanted programming videos there you go.
It's a fun idea, a Let's Play type of programming video. It seems like it would be fun to make, too, I'd like to try one.
I was wishing you followed through with your idea to make the collision colour slowly fade back to the original. It wouldn't be complicated at all, it'd only require using an number instead of boolean flag value, for the intensity of the colour change, setting it to max each collision, and decreasing it by a constant amount each frame otherwise. The number could simply represent a single primary colour value and start at 255 on collision, not unlike what I suggested with the colour gradient in the Drawing Night scheduler-- or, it could act as a ratio to interpolate between two colours.
I think I have more comments, but I need to sleep now. Night-night
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